Visual Atelier 8 Jobs
UI/UX Artist
Description
We need an skillfull UI/UX Artist with an interest in UI and UX development in-game and front-end for AAA game projects. As a member of our UI team, you'll work closely with UI engineers to develop and implement great UI for amazing clients.
Responsibilities
- Design, build, and implement the user interface using proprietary middleware and user interface tools.
- Create a visual and interactive design, following a consistent style guide and maintaining consistency.
- Manage high visual fidelity, competitive aesthetics, presenting game information in a clear and understandable way.
- Keep game-ready assets for use in user interfaces, such as textures, icons, and fonts.
- Create and review UI concepts and prototype flows to set the direction of the UI
- Work with UI engineers to implement assets to ensure correct functionality and visual fidelity.
- Wireframe design and UX documentation
Skills Requirements
- Quality at all stages of the process: creation of organized, well-presented and defined UI/UX designs, workflows and files, from initial design to implementation.
- Design Planning – Solve creative problems by adapting a 2D concept, balancing form and function, always on top of the entire pipeline and requirements.
- Technical proficiency: Adobe Photoshop, After Effects, Animate and Photoshop and understanding of common software and development tools.
- Art Fundamentals: A solid understanding of UI/UX design and principles.
- Variety and Iteration – The ability to provide multiple creative options and then iterate as projects progress.
- Adaptability: Quick and fluid change to new requirements and processes when necessary.
- Work with a brief: Understand creative briefs, then consider things like context, deadlines, and creative constraints when solving tasks.
- Time Management - Create high-quality work on time.
- Collaboration: Receptive to receiving feedback and working with teammates and clients.
Requirements
- Excellent graphic design skills and ability to tailor your range and integrate with new and existing IPs.
- Able to design and create a user interface, from the wireframe to the concept, from the prototype to the final version.
- Excellent use of typography, composition, color theory, and motion graphics.
- Proven experience using basic tools such as Adobe Photoshop, After Effects and Animate.
- Desirable experience in creating interfaces in game engines.
- Relax by communicating and collaborating with engineering and production.
- Wanting to get it right, redo/iterate the job until you get the desired result.
- Task oriented, self-motivated and proactive.
- Fast learner, able to quickly adopt new software and workflows.
- You must be patient and polite, but also able to judge when it is necessary to back off.
- A good knowledge of 3D modeling is not necessary, but it is an advantage.
- Competence or ability to learn relevant software; XD, Axure, Perforce, Jira, Basecamp, and Confluence.
- Understand animation timing.
- Experience in multiplayer game titles and live service titles.
About Atomhawk
Atomhawk produces the best in cutting-edge creative conceptualization, visualization, and execution. Our client list includes big names: Warner Bros, Sony, Microsoft, SEGA, Activision, 2K, EPIC, The Pokémon Company, and Blizzard are all there. And we love variety. Each project is different from the previous one. The spectrum covers gritty and hard-hitting Mortal Kombat, irreverent and stylized Surgeon Simulator 2, comic book superheroes, nostalgic childhood favorites, and everything in between. Whichever franchise is on today's agenda—DC, Halo, Marvel, Mortal Kombat, and Warhammer—we move through their worlds with ease and creative curiosity.
Job Features
Description We need an skillfull UI/UX Artist with an interest in UI and UX development in-game and front-end for AAA game projects. As a member of our UI team, you’ll work closely with UI engin...
Experienced Vehicle Artist – F1 Manager
We need a very talented and knowledgeable Vehicle Artist to join our team.
F1 Manager is the officially licensed F1 management simulation that aims to deliver the most detailed and authentic motorsport management experience on the market. A true AAA management title, F1 Manager combines the instantly recognizable appearance of the official F1 brand with an exhilarating broadcast-style daytime experience.
As part of an official F1 title, you would be expected to create race cars and other support vehicles with an exceptional degree of precision and quality that will meet the high standards of our licensees. It's an exciting opportunity to be part of a team of skilled developers working alongside real-world Formula 1 teams to create one of the most authentic representations of the world's most thrilling motorsport.
Responsibilities
- Create and/or modify 3D vehicle assets in-game within a given time frame and budget.
- Collaborate with the art team both internally and externally, acting positively on art direction and feedback, to complete work with high quality and required art style.
- Interpret 2D concept art and reference into precise 3D models that capture the spirit of the concept as well as the technical dimensions.
- Understand and adapt the context of the asset - how it should be configured and its gameplay potential.
About you
- Essential
- Professional experience building vehicles for a AAA racing title
- A keen interest in motorsports and Formula 1
- Ability to work with data from the F1 teams themselves to create highly accurate game-ready assets
- Exceptional and demonstrable vehicle modeling skills (high and low poly)
- Ability to appreciate, respond and provide constructive criticism
- A solid understanding of mesh topologies and optimization techniques for gaming
- Excellent 2D texturing skills
- Strong PBR texturing skills (physical rendering) using Substance Painter
- An organized and methodical approach to your work and quality
- Must be motivated, good communicator and good team player
Desirable
- Work with and create documentation for outsourcing companies
- Experience working with Unreal Engine 4+
- A solid knowledge of automotive mechanics
What can we offer you
- We offer the chance to work with talented and passionate people, developing and publishing sophisticated and sustainable games in a creative and collaborative environment. We love what we do and work hard to deliver great experiences to our gaming communities. Frontier rewards this passion and determination by sharing the company's success and helping our teams continue to do what they love.
- Wellbeing is a priority at Frontier and we are continually evolving how we can support our staff. We encourage a healthy work-life balance and run a range of activities, initiatives and wellness sessions to support mental and physical health.
- We offer a competitive salary and benefits package, which includes an annual bonus based on success, stock option plans, pension, life insurance, private family health care, flexible working hours, enhanced maternity/paternity package, subsidized in-house catering, assisted relocation, Cycle to Work program and free bike service, and social events.
- We welcome and encourage applications from qualified applicants regardless of sex, race, disability, age, sexual orientation, gender identity, marriage or civil partnership, pregnancy or motherhood, religion or beliefs.
Job Features
We need a very talented and knowledgeable Vehicle Artist to join our team. F1 Manager is the officially licensed F1 management simulation that aims to deliver the most detailed and authentic motorsp...
Senior Creative & Design (Visual Design)
Responsibilities
- Deliver expressive visual content creation concepts for global publishing and product marketing, including concept design, video and audio production, promotional images, graphic design, interactive design, digital content, and more.
- Use inspiration boards, sketches, and 3D compositions to explore creative design concepts
- Responsible for creatively implementing, producing, evaluating, and rewriting shot lists, story outlines, and other useful video content, as well as providing feedback documentation, to help ensure consistency and quality standards between internal and external partners.
- Create branded visual specs based on in-game assets and extend the artistic expression of the game.
Requirements
- Understanding and knowledge of art style trends, standards, and process methods, as well as a preference for a creative, data-driven approach to generating compelling content with measurable results.
- Ability to explore and articulate ideas, not just through engaging graphics, but from concept to execution.
- Self-directed, able to work independently, with excellent time management skills and various artistic abilities.
- Experience in visual design, animation (2D/3D), layout, modeling, storyboarding, character animation, effects, composition, and music editing is preferred.
- Proficiency in Photoshop, Illustrator, Premiere, After Effects, Unity, and other art software applications
- Great passion for AAA console games, illustrations, motion graphics, movies and TV shows.
- Experience in advertising and creative companies, film and animation companies, gaming related sectors is a plus.
Job Features
Job Details Responsibilities Requirements
Details
We need an experienced and creative Lead Ambient Artist to work on cutting edge concepts for an upcoming AAA title. You'll create concept art to support our creative vision, work with art direction to enhance our unique art style, and help create new characters for a new generation of players.
Create innovative environments, characters, and prop designs that motivate our team and contribute to the unique visual direction of our game.
Requirements
- More than 5 years of professional experience as a conceptual artist.
- A portfolio of creative and thought-provoking conceptual work that you can share and discuss with your team.
- Ability to design assets in a wide range of themes, including open worlds.
- Experience working in a wide variety of styles, but also the ability to work with cartoons.
- Solid foundation in traditional art such as figure drawing, character and costume design, industrial design, painting, and illustration.
- Superior eye for perspective, color, lighting, and atmosphere.
- Excellent understanding of composition, shape and form.
- Creativity and innovation in the creation of concepts.
- Previous experience with AAA titles.
- Understand the fundamentals of the game and have the mindset of a developer, along with the ability to leverage your artistic skills to enhance the gameplay and player experience.
- Create compelling graphics for the marketing department and 2.5D storyboards and frames for the storytelling department.
About the company
We are committed to creating immersive virtual world experiences for gamers around the world. In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai: Star Rail, HoYoverse also launched N0va Desktop dynamic desktop software, HoYoLAB community product, and created a variety of products such as animations, comics, music. , novels and spin-offs based on our original creative concept.
Job Features
Details We need an experienced and creative Lead Ambient Artist to work on cutting edge concepts for an upcoming AAA title. You’ll create concept art to support our creative vision, work with ar...
Lead UI / Visual Design (m/f)
Description
We currently needed a highly adaptive, creative and inspiring Lead UI/Visual Designer to be an integral part of our design team. As a Lead UI/Visual Designer, you will have the opportunity to work on our flagship product "Heroes of Mavia" and help us create high quality gaming experiences that rival existing AAA game titles outside of crypto. If you are passionate about designing beautiful and functional user interfaces, we want you on our team.
Responsibilities
- Design a beautiful and functional user interface using your exceptional skills in composition and layout, typography, graphic design, logos and buttons, and color theory.
- Clearly communicate concepts and designs using sketches, high-fidelity compositions, and prototypes.
- Intermingle UI into Unity, working closely with engineers to confirm gameplay accuracy.
- Leverage user research and analytics to solve and optimize usability and/or customer experience issues.
- Develop the continuous design tools and processes, focused on creativity and innovation.
- Ensure obligingness with company policies and process and support the company's goal, values and standards of ethics and integrity.
Qualifications
- 5-7 years of work knowledge with a focus on product design and UI on a variety of platforms including games, web, and mobile apps.
- Stellar portfolio demonstrating advanced UI art, typography, iconology and color theory.
- Experience with Unity and UI implementation is a plus.
- Passion for a repetitive design process, inspired by group critique.
- Positive leader and team player
Terms
- Hours of work: The candidate must be available to work from 9 a.m. to 12 p.m. and from 1 p.m. from 6 p.m. to 6 p.m., Monday to Friday (40 hours per week).
- Good interrelation: The candidate must have a reliable internet using to ensure smooth communication and participation with the team.
- Mandatory equipment: The candidate must have a working microphone and camera to participate in virtual meetings and conference calls.
About the company
We are a blockchain-focused game development and design studio.
Company was formed by industry veterans spanning a wide range of fields, coming together to work exclusively on our flagship "Heroes of Mavia".
We believe the path to mass adoption of blockchain technologies is through high-quality games that rival existing AAA game titles outside of crypto.
Job Features
Description We currently needed a highly adaptive, creative and inspiring Lead UI/Visual Designer to be an integral part of our design team. As a Lead UI/Visual Designer, you will have the opportunity...
Environment Artist
Details
As an environmental artist, you'll work closely with the game world, seeing it grow before your eyes and hands. Maybe one day you will populate a shore with beautiful rocks, the next day you will tell what happened in a forgotten alley behind a theater.
Your responsibility will basically be to build the foundations of the world with a focus on things like architecture, geology, and foliage, among others.
Responsibilities
- Creating high-poly and low-poly models for environmental objects. Everything related to structures, terrain, vegetation, etc.
- Use of photographic and/or conceptual references
- Able to UV map effective layouts that work well within project constraints
- Create game-ready assets that respect the technical limits of the project
- Work closely with other departments, such as level design or technical art, to ensure requirements are met
- Ensure built assets are usable in a global construction environment
- Help to solve matters as they arise
Requirements
- Previous experience with professional game projects
- Portfolio for creating virtual worlds and the assets within them
- Describe modeling skills and experience in major 3D packages
- Explore sculpting using software like Zbrush
- Good understanding of the PBR materials pipeline
- A good understanding of baking and texturing using Substance Suite and Photoshop
- Skills to problem solve from a visual, technical and production perspective
- Basic knowledge of creating shaders
Bonuses
- Mastery of Unreal Engine
- Knowledge of creating foliage
- Knowledge working with procedural workflows
- Knowledge in game production
About Us
The studio makes AAA-quality games for PC and console, using the Unreal Engine to fuel its aims to take multiplayer gaming to new heights. Sharkmob is currently working on three major projects: Bloodhunt - a battle royale set in the Vampire: The Masquerade universe; and two exclusive unannounced projects.
We hope you want to join us on our adventure and be part of our crew. You may find other interesting benefits as a crew member. If you want to know more about Sharkmob and our projects, check out our homepage.
Job Features
Details As an environmental artist, you’ll work closely with the game world, seeing it grow before your eyes and hands. Maybe one day you will populate a shore with beautiful rocks, the next day...
Graphic Designer
Details
Calling all graphic designers: it's time to shine in the world of mid-core games!
We are an incomparable game studio where creativity, strategy and epic battles rumble! We are developing an exciting mid-core tower defense game which was launched a few months ago and has already reached nearly half a million downloads worldwide. But we're not done yet - we need a talented graphic designer like you to increase the visual impact of our game and take it to the next level!
The graphic designer will be responsible for the conceptualization and production of ready-to-use assets in games and marketing campaigns. This individual will be frequently called upon to deliver high quality, engaging designs under tight deadlines, working closely with other artists, product managers and other team members.
So if you're ready to put your creative skills to the test, join us on this exhilarating journey and help us make Rumble Rivals the go-to tower defense game for millions of players around the world!
What will you Do
- Explore artistic inspirations to select the ideal creative materials.
- Bring visual ideas to life with exceptional illustrations.
- Stay up to date with current art styles and trends to keep things fresh.
- Produce and deliver artwork that meets technical requirements.
- Understand comprehensive and advanced UI and UX methodologies.
- Design a wide range of assets that generate engaging experiences for our users.
- From a creative brief, design compelling elements aimed at achieving and achieving the objectives set.
Skills and Requirements
- Excellent graphic design skills or storyboard techniques.
- Exceptional traditional artistic skills, including drawing, composition, graphic design and color theory.
- Effectively communicate ideas to a wide variety of team members, such as product managers and designers.
- 2-3 years of experience in graphic design, specifically creating assets for engaging mobile experiences.
- Expertise in Adobe Photoshop (Creative Cloud), proficiency in Adobe Illustrator, and solid understanding of Adobe After Effects and/or Autodesk Maya (a huge plus!).
- Advanced knowledge of design principles such as composition, color theory, typography, visual hierarchy, etc.
- Knowledge of current artistic styles and trends.
- Attentive to design feedback and able to quickly iterate on compositions in a way that successfully responds to creative direction.
- Be a great teammate, put the team's success before your own.
- A link to your online portfolio, showcasing dazzling work in the mobile design space.
About the company
Codeway was founded in 2020 with a vision of turning strong ideas into cutting-edge mobile products.
Today, Codeway is a thriving technology company with several cutting-edge applications and is home to over 80 bright and curious minds in Istanbul, Turkey.
And with our beloved mid-core tower defense game Rumble Rivals, we're aiming to join one of the biggest tech companies in the world!
If you are passionate about mobile games and particularly want to work in a long-term game project, keep reading and dive into our world from linktr.ee/codeway
How to Apply
Click on the link below to apply:
All applications must include a Portfolio, CV/Resume, and any relevant documentation
Job Features
Details Calling all graphic designers: it’s time to shine in the world of mid-core games! We are an incomparable game studio where creativity, strategy and epic battles rumble! We are developing...
3D Artist
Job Details
We need a 3D artist modeling, texturing, and animating characters and assets in a stylized world. A 3D artist must have strong skills of form, color, and light for 2D and 3D art assets. The 3D artist will work on all aspects of visual design, user interface, art, animation, etc. of a game. The 3D artist will create visual simulation content that will enhance the gameplay of the game and present original skills to a wide view of players.
Responsibilities
- Communicate effectively with a team of artists and programmers to find creative solutions to art and game design challenges.
- Generate idea sketches and quick edits to communicate concept art to the team
- Make high-quality 3D and 2D assets to meet fast deadlines
- Coordination and deployment of resources in the Unity 3D game engine
Skills
- 1 to 3 years of experience in a similar position
- Skills of the principles and fundamentals of animation.
- Knowledge with Photoshop
- Unity3D game engine experience (resource import, animation editor, shuriken particle system)
- Proficiency in the use of Maya to create and animate fun and stylized characters/elements
Requirements
- Bachelor of Arts
- Experience in the casino or entertainment industry.
- Experience and ability to sculpt stylized elements or characters in Zbrush
- Knowledge of the visual style and gameplay of high-end slots games.
- Online Art Portfolio - work related or personal projects outside of work related activities
Work Environment
The usual working environment is typical of an office environment. Reasonable accommodations may be made to allow persons with disabilities to perform essential functions. The noise level in the work environment is generally moderate and does not present material or weather hazards except those related to travel.
About Us
Founded in Greenville, North Carolina, Grover Gaming is a software design and development company with offices and distribution facilities in 9 different states specializing in electronic games in the United States and Canada.
Grover Gaming has grown from a small gaming path started by founder Garrett Blackwelder in 2003 to a company of over 250 talented employees, focused on building a strong foundation of humble and passionate people, efficient processes and products. . superior quality This vision continues, thanks to our growing team of dedicated employees and their desire to create innovative and entertaining gaming experiences for an ever-changing industry. Grover Gaming has been a multi-year recipient of Inc Magazine's prestigious Inc 5000 award, ranking 194th in 2020.
Grover Gaming's dedication to customer service, adaptability and a diverse product line has cemented our position as a global leader in the electronic gaming industry.
Job Features
Job Details We need a 3D artist modeling, texturing, and animating characters and assets in a stylized world. A 3D artist must have strong skills of form, color, and light for 2D and 3D art assets. Th...
Project Manager
Job Description
Elite Media is currently seeking a Project Manager to provide support to a Fortune 500 client team. As a part of this role, you will work alongside a team of highly skilled creatives to develop and execute outstanding advertising campaigns, while maintaining close relationships with clients and external partners. To excel in this position, you must possess a proactive, solution-focused approach, and have a proven track record of delivering high-quality results. You are capable of identifying and resolving ambiguity, no matter how complex the task. As a resourceful and communicative team player, you prioritize overcommunication to ensure a collaborative environment. You approach others with respect, possess a curious and inquisitive mindset, and ask the right questions to ensure successful delivery for our clients. No task is too small or too large for you to handle.
Responsibilities:
Your responsibilities will include but will not be limited to:
- In collaboration with team members, establishes and manages day-to-day deliverables.
- Create project management documents (briefs, charters, reports, memos, decks, etc.) and engage the necessary team members to complete them.
- Monitors project progress, anticipates roadblocks and provides solutions.
- Attends meetings with clients to understand their project goals and requirements.
- Manages documentation, including meeting minutes, deliverables, etc.
- Streamlines communication between internal team members.
- Runs quality assurance on all project deliverables.
- Identifies opportunities for improvement and adherence to best practices.
- Schedules necessary meetings.
About the company
We are a marketing firm that specializes in marketing programs for our clients’ products and services. The client base for Elite Media Communications has expanded to satellite television, home improvement and consumer electronics.
Job Features
Job Description Elite Media is currently seeking a Project Manager to provide support to a Fortune 500 client team. As a part of this role, you will work alongside a team of highly skilled creatives t...
Ad Campaign Art Director
Job Description
Our team at fivestone is seeking an Art Director who can contribute to the development of an educational brand's new campaign. The Art Director will collaborate with our Creative Team to design and shape the creative campaign that will be implemented across various social and paid channels. This role requires hands-on experience in designing and producing concepts and advertisements for both traditional and social media channels, including animation and motion.
On-site required?
No
Experience
It's all about the work
Skills
- Adobe Illustrator.
- Adobe InDesign.
- Adobe Photoshop.
- Art Direction.
- Commercial.
- Conceptual.
- Creative Direction.
- Creative Strategy.
- Design.
- Digital.
- Social.
Budget Pay Range
- $75 - $150 Hourly.
Job Features
Job Description Our team at fivestone is seeking an Art Director who can contribute to the development of an educational brand’s new campaign. The Art Director will collaborate with our Creative...
Job Description
As the Social Media Creator, you will be responsible for developing exceptional social content for our owned social channels and influencer work streams. This is a hands-on role that requires a deep understanding of the subject matter, as well as outstanding communication and follow-through skills to effectively collaborate with internal teams and stakeholders. In this position, you will create various types of content, such as posts, pins, stories, product-in-use videos, and more. You will design and write the posts, shoot images, and create videos, while also taking a leading role in developing and maintaining the brand's visual and verbal voice, personality, and overall consistency in social media.
Responsibilities:
- Develop multiple, highly engaging vertical videos per week to grow the community through key social media platforms. This includes creating a video from start to finish: ideating, creating, editing, and publishing video for our primary social platforms.
- Produce creative storytelling moments through a video that grows brand affinity and capture our brand tone of voice.
- You are comfortable being one of the faces of our social media accounts, but equally comfortable filming product and other people.
- Provide continual content ideation that aligns with our content pillars and product priorities.
- Quickly identify emerging TikTok or social trends and leverage to create content that appeals to our target consumers
- Contribute to the Brand Content calendar in support of planned and real-time marketing moments, ensuring our work is best-in-class and drives results.
- You’ll coordinate with Marketing partners and internal stakeholders to ensure social content is successful and deliver on-time social posts.
- You have a deep curiosity about new and existing social platforms and tools and genuinely enjoy creating social content.
About the company
The Clorox Co. manufactures and markets consumer and institutional products. It operates through the following business segments: Cleaning, Lifestyle, Household, and International. The Cleaning segment consists of laundry, home care and professional products marketed and sold in the United States. The Household segment composes of charcoal, cat litter and plastic bags, wraps and container products marketed and sold in the United States.
The Lifestyle segment includes food products, water-filtration systems and filters marketed and sold in the United States and all-natural personal care products. The International segment covers products sold outside the United States, excluding natural personal care products. The company was founded by Edward Hughes, Charles Husband, William Hussey, Rufus Myers, and Archibald Taft on May 3, 1913, and is headquartered in Oakland, CA.
Job Features
Job Description As the Social Media Creator, you will be responsible for developing exceptional social content for our owned social channels and influencer work streams. This is a hands-on role that r...
Lead Artist
Job Description
We are currently in search of a Lead Artist to join our team. This is a full-time hybrid role based in Irvine, California, with relocation options available for candidates who reside outside the state.
Responsibilities:
- Exploring and selecting appropriate art styles for projects.
- Taking charge of the creation of 2D and 3D assets for games
- Leading, motivating, and acting as a technical and creative resource for the art team.
- Assisting in resolving art asset planning, issues, design, function, and performance.
Skills and Requirements:
- Aesthetic sense and familiarity with various art styles, particularly flat design art style and illustrations.
- A strong understanding of art principles.
- Creativity and a willingness to explore new ideas.
- Proficiency in Autodesk Maya.
- Familiarity with Zbrush and Substance Painter, or other equivalent 3D software.
Advantages:
- Knowledge of Spine or other 2D animation software.
- Experience in 3D animation.
- Three or more years of work experience.
In addition to a competitive salary, we offer the following benefits:
- Health insurance
- Dental insurance
- Vision plan
- 401(k)
- Unlimited paid time off
- Relocation package
- Opportunities to attend events and exhibitions
- Visa sponsorship
About the Company
Optillusion Games is the name of our company, where we design enjoyable, visually appealing games with a touch of artistry. Our first release, Moncage, has garnered numerous accolades worldwide, including the 2022 iPad Game of the Year. We are now developing new games that promise to be just as thrilling as Moncage.
We value work-life balance and provide flexible working schedules.
Please submit a resume and portfolio with your application.
How to Apply
Click on the link below to apply:
All applications must include a Portfolio, CV/Resume, and any relevant documentation
Job Features
Job Description We are currently in search of a Lead Artist to join our team. This is a full-time hybrid role based in Irvine, California, with relocation options available for candidates who reside o...
The Farmer´s Dog
The Farmer’s Dog aims to revolutionize the pet food industry with their subscription service, delivering freshly-made food straight to their customers’ doors. Their long-term goal is to simplify every aspect of pet care, improving the lives of animals and their owners alike.
They are seeking an art director, either an individual or a part of a creative team, who can generate smart and culturally-relevant work across all platforms. The creative projects will help expand the business and brand, garner media attention, and inspire people to become loyal customers, improving the health and happiness of dogs everywhere.
As an art director, you will work with a copywriting partner to develop various types of creative content, from performance-driven ads to integrated brand campaigns and activations. You will create visually-engaging and concept-driven designs for social-first content and play a crucial role in production, pre-production, and post-production for video, photo, and experiential projects.
The Farmer’s Dog is dedicated to creating a competitive compensation package and supportive company environment that allows every team member to thrive. They believe in providing a base compensation that reflects market data and performance and also offering equity ownership in the company, allowing each member to build their personal wealth as the company grows. The anticipated hiring base compensation range for this role is $80,000 - $89,000 USD Annual, and the total compensation package will be market competitive and include equity ownership. The equity's value will be discussed at the time of the offer. The salary range is based on NYC market data, and if you are applying out-of-state, the compensation may differ.
Job Post Link
https://workingnotworking.com/unjobboard/13335-the-farmer-s-dog-art-director
The Farmer´s Dog The Farmer’s Dog aims to revolutionize the pet food industry with their subscription service, delivering freshly-made food straight to their customers’ doors. Their long-term goa...
Senior Copywriter
Job Description
We believe every project presents an opportunity to build a brand, whether it’s a global campaign or an online banner. That's why we're seeking a phenomenal writer who can provide sound strategic thinking and powerful creative content.
Responsibilities:
• As our writer, you'll be responsible for creating compelling and effective advertising campaigns for all mediums, including digital, print, video, and experiential.
• You'll write tight and provocative headlines and copy while bringing a positive and inquisitive attitude to every assignment.
• Collaboration with copywriters, designers, art directors, strategists, project managers, producers, and programmers will be a key component of your role.
Skills and Requirements:
• The ideal candidate for this full-time position should have at least four years of proven agency experience and excellent writing and storytelling skills.
• You should be comfortable presenting to senior leaders and clients and have a strong portfolio that showcases solid campaign work across multiple media.
• A self-starter with a strong work ethic, you should be willing to collaborate with colleagues and look for ways to solve challenges.
• You should be able to work effectively with both remote and onsite teams and keep up well with the agency pace while meeting deadlines.
John McNeil Studio
John McNeil Studio is a creative marketing company that brings together a diverse range of skill sets including strategists, writers, designers, filmmakers, technologists, and photographers. We help brands reinvent themselves through digital transformation while placing equal importance on aesthetics and utility. Our aim is to create work that helps brands thrive.
How to Apply
Click on the link below to apply:
All applications must include a Portfolio, CV/Resume, and any relevant documentation
Job Features
Job Description We believe every project presents an opportunity to build a brand, whether it’s a global campaign or an online banner. That’s why we’re seeking a phenomenal writer who ca...
VFX ARTIST
Job Description
Frontier needs a talented VFX Artist with demonstrable skills and clear growth potential in VFX. We're looking for people who are passionate about particles and beyond! The role of a VFX artist at Frontier is multi-faceted, requiring artists with strong visual skills as well as a deep understanding of movement. The successful candidate will work on our Formula 1 title to create an engaging and memorable experience for players.
Skills and Requirements:
- Work with the VFX team to plan and deliver high quality realistic/stylized particle effects.
- Work with the art and design team on all visual effects aspects of game development, including game-specific tasks.
- Demonstrate creativity and technical ability, while ensuring visual effects are effective and within budget.
Experiences:
- Previous experience as a VFX artist or personal work demonstrating your skills and passion.
- Proactive and curious spirit to find the best possible results.
- Attention to detail is crucial, supported by a solid understanding of real-time game engines and particle systems.
- A passion for perfection and a pragmatic approach as well as a mindset that encompasses both aesthetic and movement-based aspects for the role.
- An understanding of how to create effective and well-balanced effects.
- Solid knowledge of particle systems in the games industry.
- The skills of observation to create authentic and believable movements for the most dynamic visual effects.
- Knowledge of the range of visual techniques used to produce high quality effects in modern games.
- In-depth understanding of memory and performance pitfalls and the techniques and tricks a VFX artist can use to avoid them.
- Knowledge of Maya, Fume, Photoshop, After Effects, Houdini or other industry standard software.
Desirable:
- Knowledge of game lighting and other FX systems such as full screen effects etc. is beneficial
- The cinematic experience is beneficial if you can demonstrate that you are working in a real-time environment.
About the Company
At Frontier, we strive to create games that will put both Frontier and the gaming industry itself at the forefront of the global entertainment industry. Located on the Cambridge Science Park, Frontier flourished over the next three decades. We've created a unique and diverse catalog of games - made possible through our Cobra technology - that have defined genres, won critical acclaim, and earned a place in the hearts of millions of gamers. After working with a succession of leading publishers, we now publish our own innovative, high-quality games of various genres that embody our class expertise.
How to Apply
Click on the link below to apply:
All applications must include a Portfolio, CV/Resume, and any relevant documentation
Job Features
Job Description Frontier needs a talented VFX Artist with demonstrable skills and clear growth potential in VFX. We’re looking for people who are passionate about particles and beyond! The role ...