Animation Technical Director

    Full Time, Parmanent
    Montreal, Quebec, Canada
    Posted 7 months ago

    Job Details

    We needed an experienced specialist with a strong technical director who can both take over the technical management of game.


    • Participate in the creative development of the project;
    • Take responsibility for the development of tools and a script library;
    • Work closely with other animators on the creation of their animation with the tools available;
    • Work and cooperate with all departments in game development;
    • Provide the Core Direction team with technical solutions to raise the quality bar of the final product;
    • Work closely with the Motion Caption studio team to ensure the pipeline is clear and efficient between Mocap sessions and processing data once rendered into animation;
    • Support the Mocap team in processing Mocap data by giving training, developing automation tools, etc.;
    • Technical property of the Motion Capture pipeline for creating characters and integrating them into the game.


    • Diploma in 3D animation or equivalent/experience;
    • 8+ years of 3D animation experience in the video game industry, at least 1 year as an animation technical director;
    • Minimum of 2 titles published; New generation experience a plus;
    • 2+ years of scripting or programming experience (Maya Tool Scripting a plus;
    • Experience in resolving tool or script issues in a timely and efficient manner;
    • Excellent ability to organize and structure own work;

    Technical skills:

    • Working knowledge of hardware platform limitations;
    • Knowledge of animation software including Motionbuilder and Maya;
    • Knowledge of animation pipelines (cinematic and in-game);
    • Knowledge and experience in building animation trees;
    • Excellent knowledge of motion capture data processing and retargeting;
    • Ability to multi-task;
    • Excellent ability to give and receive advice;
    • Excellent technical knowledge of video game publishers and production stages;
    • Excellent communication skills and an ability to illustrate their ideas are essential;
    • Knowledge of character creation in a technical sense essential (including rigging, skinning, etc.).

    Interpersonal Qualities:

    • Demonstrate leadership when collaborating with the various trades (design, animation and programming);
    • Ability to work within a team focused on continuous improvement;
    • Ability to share knowledge and learn from others;
    • Maturity to give and receive constructive criticism is expected;
    • The desire to push the boundaries of video game animation standards is essential.

    How to Apply
    Click on the link below to apply:

    Click Here

    All applications must include a Portfolio, CV/Resume, and any relevant documentation

    Job Features

    Job Category

    Art Director, Creative Director, Creative Technologist, Design Director



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