Artificial Core
Job Details
We needed a Senior VFX Artist to add atmosphere to the Corepunk game world.
Developing MMO games is very difficult. In our opinion, it is equally rewarding. We want to find someone who shares our passion for challenge and excellence to enjoy this journey together.
Responsibilities
- Create real-time VFX assets
- Resolve technical, creative and organizational issues within your team and in collaboration with other team members
Skills and Requirements
- Previous work experience in the video game or film industries
- Experience creating real-time particle systems in a game engine (Unity, Unreal)
- Portfolio of your previous work
- At least one published project
- Experienced Adobe Photoshop user
- Solid understanding of fundamental principles of physics
- Basic modeling, mapping, skeletal animation, configuration, skinning and animation skills in Autodesk Maya
- Proven texturing skills
- Responsible, organized, friendly and able to receive constructive feedback
- Endless thirst to learn and grow
Will be a Plus
- Art degree
- Excellent knowledge of color theory, basics of physics of light and composition
- English proficiency
- Video game enthusiast
Benefits
- You will play a key role in delivering a highly anticipated new IP MMO RPG to millions of players.
- Flexible hours
- On-site/hybrid/remote work
- Free dinners on site
- 7 hour working day
- 33 days of annual leave (holidays, public holidays, sick leave)
- Corporate events (plus 2-4 days off per year)
- Language courses
- Corepunk Merchandising Gifts
About the Company
Artificial Core is a Corepunk developer and publisher. Corepunk is one of the most anticipated MMO RPGs right now. Our motto – Good enough is not enough.
Corepunk Gameplay: Professions
“The Corepunk Update We’ve All Been Waiting For”
Based in Amsterdam with offices in Kyiv and Athens, we collaborate with studios and talent all over the world.